AI Insights · Timothy · October 2021
Top 5 Zombie Games Performance in Hungary, Q3 2021
Explore the performance trends of the top 5 zombie games in Hungary for Q3 2021, including downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends in the performance of the top 5 zombie games on a unified platform in Hungary. Data from Sensor Tower reveals how these games fared in terms of weekly downloads, revenue, and active users.
State of Survival: Zombie War maintained a strong presence. Weekly revenue peaked at around $26K in late July but saw a decline to approximately $17K by the end of September. Downloads fluctuated, starting at 928 in late June and reaching 1.4K in the final week of September. Active users remained relatively stable, ranging from 23.6K to 28.1K throughout the quarter.
The Walking Dead: Survivors exhibited varied performance. Revenue increased from $3.8K in late June to a peak of $5.6K in mid-July, before stabilizing around $3.8K by the end of September. Downloads showed a significant drop from 1.4K in late June to just 62 by the end of September. Active users decreased from 5.2K to just below 2K over the same period.
Last Shelter: Survival experienced fluctuations in its metrics. Revenue started at $6.4K in late June, saw ups and downs, and ended at approximately $2.8K by the end of September. Downloads were relatively low, peaking at 734 in late August but dropping to 300 by the end of September. Active users ranged from around 2.6K to 3.2K throughout the quarter.
Age of Origins: Tower Defense showed a steady performance. Revenue peaked at $2.7K in early August, with fluctuations ending at about $1.8K in late September. Downloads remained consistent, generally around 700 to 1K per week, peaking at 1.1K in the final week of September. Active users remained steady, ranging from 4.4K to 5.5K.
Left to Survive: Zombie Games saw stable trends with minor variations. Revenue peaked at $1.8K in late June and decreased to about $845 by the end of September. Weekly downloads ranged from 1K to 2K, peaking at 2K in late June. Active users fluctuated between 4.3K and 6.2K, ending the quarter at 5.1K.
These insights highlight the dynamic nature of the mobile gaming market in Hungary. For more detailed data and analysis, visit Sensor Tower.